“Education is not preparation for life; education is life itself.” – John Dewey
“Education is not preparation for life; education is life itself.” – John Dewey
“Education is not preparation for life; education is life itself.” – John Dewey
“Education is not preparation for life; education is life itself.” – John Dewey
What if learning felt less like work and more like play? Learning Rewards could bridge that gap, making education a fun, rewarding experience for kids—and giving parents and teachers a tool to motivate them in new ways.
What we wear says a lot about who we are. Wearable Education takes that idea one step further—turning clothes into powerful tools for change.
Imagine you need to be hospitalized. You are checking in, being guided to the assigned room, and on the bed, you see a box. It’s for you.
Imagine, that there is a platform you can sign up to. On this platform, you can define a subscription service for yourself, and people can buy your subscription!
Imagine there is a digital library with well-designed scientific assets for mental health, including practical summaries of research papers.
Imagine we could create a project for them to become heroes in stories that raised awareness through the medium of comic strips. These comics have homeless people as their heroes. They tell authentic stories about them that raise awareness about the meaning of respectfulness and empathy for humankind.
Imagine there is a service called "My Yellow Duck" that works like a chatting platform. You can chat with the service- you get to talk about your problems, emotional pain, and generally everything that has been occupying your mind.
Imagine you want to have a conversation with someone about a specific subject. By that, I don't mean a casual conversation, but a stimulating chat between two people who are passionate about a topic.